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[D(.)(.)M Forum] / Lineage 2 / Ei bine aceasta pagina este dedicata GM care nu stiu comenzile  
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//admin Brings up the admin menu. 
//gmchat Sends a global message that only GMs can see. Usage: //gmchat Type message here 
//gm Turns on or off your GM status. 
//invul Makes you invulnerable. 
//delete Used to remove a targetted Mob. Mob will not respawn. 
//kill Used to kill a targetted Mob. Mob will respawn. 
//target Used to target a Mob or player. Usage: //target kadar 

//buy Opens the GMShop. 
//gmshop Opens the GMShop. 

//announce_menu Opens the announce menu. 
//list_announcements Lists the current announcements. 
//reload_announcements Reloads the announcement list. 
//announce_announcements Posts all announcements in list. 
//add_announcement Adds an announcement. Usage: //add_announcement Your announcement here 
//del_announcement Deletes an announcement. Usage: //del_announcement Your announcement here 
//announce Posts an announcement. Usage: //announce Your announcement here 

//itemcreate Opens the item creation menu. 
//create_item Creates an item. Usage: //create_item item_id 

//server_shutdown Starts the shutdown process. Usage: //server_shutdown Number of seconds 
//server_restart Starts the restart process. Usage: //server_restart Number of seconds 
//server_abort Stops the server shutdown. 

//show_spawns Opens spawn menu. 
//spawn Spawns a Mob on current target. Usage: //spawn npc_id 
//spawn_monster Spawns a Mob on current target. Usage: //spawn_monster npc_id 
//spawn_index Shows menu for monsters with respective level. Usage: //spawn_index level 

//show_skills Lists targetted players skills. 
//remove_skills Removes the targetted players skills. 
//skill_list Opens skill menu. 
//skill_index Opens skill menu according to players stats. 
//add_skill Adds a skill to a targetted player. Usage: //add_skill Skill_id level 
//remove_skill Removes a skill from a targetted player. Usage: //remove_skill Skill_id 
//get_skills Temporarily gives you the skills of a targetted player. 
//reset_skills Restores your skills from before the get_skills command. 

//add_exp_sp_to_character Opens the xp sp menu of the targetted player. 
//add_exp_sp Adds xp sp to targetted player. Usage: //add_exp_sp xp_number sp_number 
//edit_character Opens menu to edit targetted player. 
//current_player Opens character list. 
//character_list Opens list of online players. 
//show_characters Opens list of online players. 
//find_character Opens the find player menu. 
//save_modifications Saves the edits done to the targetted player. 

//show_moves Opens the teleport menu. 
//show_moves_other Opens the teleport menu named other. 
//show_teleport Opens the teleport menu. 
//teleport_to_character Teleports you to the named player. Usage: //teleport_to_character kadar 
//teleportto Teleports you to the named player. Usage: //teleport_to_character kadar 
//move_to Teleports you to coordinates given. Usage: //move_to 11111 22222 3333 
//teleport_character Teleports targetted player to coordinates given. Usage: //move_to 11111 22222r 3333 

//recall Summons a named player to you. Usage: //recall kadar 
//restore Restores a broken player info. 
//repair Repairs a broken player info. 
//changelvl Changes a targetted players access level. Usage: //changelvl Access_level_number 
//ban Used to kick and ban a named players account. Usage: //ban kadar 
//unban Used to unban a named players account. Usage: //unban kadar 
//kick Used to disconnect named player. Usage: //kick kadar 

//ride_wyvern Command used to summon and ride a wyvern. 
//unride_wyvern Command to dismount and unsummon a wyvern. 

//mons Used to start the Monster Races. 

//edit_npc Used to edit a NPCs stats. Usage: //edit_npc npc_id 
//save_npc Saves the editted NPC info. 
//recall_npc Teleports targetted NPC to you. 

//show_droplist Shows the named NPCs drop list. Usage: //show_droplist npc_id 
//edit_drop Edits the named NPCs droplist. Usage: //edit_drop npc_id item_id [min max sweep chance] 
//add_drop Adds a drop to the named NPCs droplist. Usage: //add_drop npc_id item_id [min max sweep chance] 
//del_drop Deletes a drop to the named NPCs droplist. Usage: //del_drop npc_id item_id 
//showShop Shows a targetted vendors shoplist. 
//showShopList Shows a targetted vendors shoplist. 
//addShopItem Adds an item to a vendors shop. Usage: //addShopItem Shop_ID item_id Price 
//delShopItem Deletes an item from a vendors shoplist. Usage: //delShopItem Shop_ID item_id 
//editShopItem Edits an item in a vendors shoplist. Usage: //editShopItem Shop_ID item_id Price 

//gonorth 
//gosouth 
//goeast 
//gowest 
//goup 
//godown 

See SIEGES For the following siege commands: 
//setcastle 
//clean_up_siege 
//spawn_doors 
//move_defenders 
//startsiege 
//endsiege 
//list_siege_clans 
//add_defender 
//add_attacker 
//clear_siege_list 
//sgspawn <npc_id> <group> 
//siege Castle names: gludio, giran, dion, oren 

//box_access with box targetted, shows access list 
//box_access char1 char2 to add players to box Usage: //box_access kadar LadyPain 
//box_access no char1 removes player from box access Usage: //box_access LadyPain no kadar 

//fight_calculator 
//fight_calculator_show 
//fcs 

//play_sounds 

//nokarma removes karma from target player 
//setkarma value sets karma of target player to value 
//setew value sets enchantment of target player currently equipped weapon to value Usage: //setew 9999 
//banchat mutes a player Usage: //banchat kadar 
//unbanchat unmutes a player Usage: //unbanchat kadar 

//polymorph character npc id 
//polymorph item id to poly target into id| 
//polyself <npc id> Used to polymorph yourself into a mob 
//unpolyself Returns you to the normal state 
//polymorph item <itemid> Polymorphs an item 

//invis to hide your character 
//invisible to hide your character 
Character will still show to the player who uses the command, however an "Invisible" Title indicates you are invisible. 
//vis to unhide your character 
//visible to unhide your character 
//earthquake <Intensity> <Duration> Creates an earthquake 
//para_all Paralyzes all players}} 
//unpara_all Unparalyze all players 
//para Paralyze Target 
//unpara Unparalyze Target 
//bighead Gives target a big head 

//shrinkhead Returns targets head to normal size 
//test These //test commands are for the universe mapping feature (developmental) 
//test uni flush 
//test hash <number> 
//test uni 

//res 
//mammon_find Lists the current location (if any) of the Mammon NPCs 
//mammon_respawn Lists the current respawn times (if any) of the Mammon NPCs 
//list_spawns <npcId> Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn. 
//list_spawns <npcId> <teleIndex> Teleports to the player based on the given spawn index (from using //list_spawns <npcId>
//gmliston (To add Gm from gmlist) 
//gmlistoff (To remove GM from gmlist) 
//silence (To enable/disable private message mode) 
//diet Current status of diet mode for player. 
//diet on Enables diet mode. 
//diet off Disables diet mode. 
//tradeoff Current status of trading for player. 
//tradeoff on Enables trading with other players. 
//tradeoff off Disables trading with other players. 
/block <name> 
/unblock <name> 
/blocklist 
/allblock 
/allunblock 
//spawn mob_name|mob_id [quantity] [respawn_time_secs] //spawn kaboo_orc 
//heal heals yourself 
//heal (with a character selected) - heals selected character 
//heal <radius> - heals all characters within <radius> 
//heal <name> - heals character with the name <name>. Does not have to be targeted. 
//give_all_skills it will give your target all the skills he can learn at his level with his class 
/friendlist 
//openall opens all doors 
//closeall closes all doors 
//unspawnall remove all npcs from world 
//respawnall reload npc data 

//reload skill Reloads skill data. 
//reload multisell Reloads multisell data. 
//atmosphere <signsky> <dawn|dusk> Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal. 
//atmosphere <sky> <day|night> Sets current sky to either day or night. 
//cache_htm_rebuild Rebuilds and reloads the HTML cache. 
//cache_htm_reload Reloads the HTML cache. 
//cache_crest_rebuild Rebuilds the cache of pledge crests. 
//cache_crest_fix Fixes problems with incorrect displaying of pledge crests.


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